Gameplay Programmer
Join our team as a Gameplay Programmer and help us build Project H - our new major action-RPG IP within a fantasy genre.
We usually respond within a week
Join CI Games and be part of shaping the future of gaming. As we embark on an ambitious strategic roadmap with major releases planned for 2025-2028, we're seeking a talented and dedicated Gameplay Programmer to help us create ground-breaking experiences that captivate players worldwide.
A career at CI Games is about being part of a team working on some of the most creatively rewarding and ambitious projects to be found in any entertainment medium. You would be welcomed to a dedicated and inclusive environment where you can learn and collaborate with some of the most talented people in the industry.
Key Responsibilities:
-
Gameplay Development:
- Implement core gameplay features using Unreal Engine.
- Develop and integrate player interactions, combat systems, AI behaviours, and interactive elements.
- Ensure that gameplay is intuitive, responsive, and aligns with creative vision.
- Code Optimization:
- Optimise code for performance and memory efficiency to ensure smooth gameplay across various platforms.
- Identify and resolve performance bottlenecks, ensuring efficient use of resources.
- Cross-Disciplinary Collaboration:
- Work closely with game designers, artists, and other programmers to align technical execution with creative vision.
- Participate in brainstorming sessions, providing technical insights that inform design decisions.
- Bug Fixing and Maintenance:
- Troubleshoot and debug gameplay issues, ensuring stability and robustness of the game systems.
- Conduct regular testing and maintenance to ensure high-quality deliveries.
- Tool Development:
- Develop custom tools within Unreal Engine that streamline development workflows and empower designers and artists.
- Maintain and update existing tools to improve efficiency and usability.
- Documentation and Knowledge Sharing:
- Document code changes, development processes, and best practices for the team’s benefit.
- Share knowledge through regular meetings, training sessions, and documentation updates.
Key Requirements:
- 3+ years experience in gameplay programming, including the development of gameplay features such as combat systems, player interactions, and AI behaviours.
- Strong proficiency in C++, experience with Unreal Engine and blueprints, with a deep understanding of game mechanics, physics, and AI concepts.
- Excellent debugging and analytical skills, with the ability to troubleshoot complex gameplay challenges efficiently.
- Strong communication skills, with experience working collaboratively in a multidisciplinary team environment.
- Demonstrated ability to optimise code for performance, memory, and scalability. Knowledge of best practices for efficient game development.
- A deep understanding of player psychology, with a passion for creating responsive, engaging, and immersive gameplay experiences that resonate with players.
What we offer:
- Attractive remuneration and annual discretionary bonus.
- Generous benefits supporting your wellbeing.
- Opportunities for professional development within a supportive and collaborative team.
- Remote work with flexible schedules (core working hours 10am-4pm CET), allowing you to work alongside talented individuals from around the world.
- An opportunity to work with cutting-edge technologies and stay at the forefront of the gaming industry.
- A diverse and inclusive workplace that celebrates all backgrounds, regardless of race, religion, gender, sexual orientation, national origin, age, disability, or social status.
- Studio events and wrap-up parties, access to all games released by CI Games and company merchandise.
- A chance to be part of something ground-breaking as we shape the future of gaming.
Recruitment Process:
- Once our Talent Acquisition team receives your application, together with the hiring team, we will review your CV, portfolio and the answers you provided in the application form and if all the boxes are ticked, we're moving to the next stage.
- Initial call with Talent Acquisition Specialist - During this call you'll learn about the company and we learn about you. We'll talk about your experience & expectations with working in a fully remote environment and we'll talk about your expertise. We'll finish this call with some admin questions. There will be an opportunity for you to ask any questions as well.
- After the initial call, usually 1 or 2 interviews with the hiring team follows. These interviews will be a bit more technical and will go deeper into your experience, skills & knowledge. As you would have signed an NDA by now, you'll also learn a bit more about the project you would work on. During these interviews we'll also focus on finding out whether you're a good fit for our company culture and that we share the same values.
- We may or may not ask you to do the test - this is decided on an individual basis and you will receive instructions with the test.
- If everything goes well, the last step in the recruitment process is the offer presentation call with the Talent Acquisition Specialist and your future line manager to discuss the offer and next steps to get you successfully on board.
We are an equal opportunities employer, hiring and developing our best talent based on merit. Accessibility is at the heart of our games, and we are committed to not discriminating against people based on race, religion, gender, sexual orientation, national origin, age, disability, or social status. Should you require adjustments or flexible arrangements to interview, or take up a role with us, please let us know in your application and we will accommodate to the best of our ability.
- Department
- Code
- Locations
- Underdog Studio, Europe
- Remote status
- Fully Remote
Perks of working with us
-
Private Medical Insurance
-
25 days annual leave + Bank Holidays
-
Sports Membership reimbursement
-
Company Events
-
Remote office set-up support
-
Profit Sharing Bonus
-
Generous Referral Scheme
-
Flexible Hours
About CI Games
Founded in 2002, we have been creating globally recognised titles twenty years. The fan-celebrated Sniper Ghost Warrior franchise has sold over 14 million copies worldwide, while the action RPG, Lords of the Fallen, has been enjoyed by over 10 million players across the globe.
Our Hexworks studio is currently working on The Lords of the Fallen, the highly ambitious follow-up to the original 2014 hit. Steering the franchise in a new direction towards dark fantasy, the action role-playing game will feature a fully revised, challenging combat system, and promises to be CI Games’ most ambitious project currently in development!
Underdog Studio is the internal development team responsible for the highly successful and long running Sniper Ghost Warrior series. With a name that encapsulates the determination and hard working attitude of the 50-strong crew, the team is mainly spread across Europe. As the SGW franchise continues to go from strength to strength with each new iteration, the Underdog team looks forward to achieving even higher standards of quality in their upcoming titles.
Founded in 2018, United Label is a publishing house specialising in highly ambitious, lovingly-crafted video games. Röki, the studio’s inaugural release, received critical acclaim upon its launch in late 2020, with Eldest Souls and Tales of Iron both releasing in 2021 to great reception from media and players. Driven by a desire to work with the most innovative game creators around the globe, from highly experienced teams to passionate start-ups, United Label offers a platform to deliver titles with a unique vision and a publishing structure for success.
Gameplay Programmer
Join our team as a Gameplay Programmer and help us build Project H - our new major action-RPG IP within a fantasy genre.
Loading application form
Already working at CI Games?
Let’s recruit together and find your next colleague.